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Matts Maze

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Devlog

  • Documentation + User Guide
    June 03, 2024 by obconnor
    Finally Matt's Maze version 1.0 is ready for release and im excited to finally show of my game and I hope you enjoy it. I’ve made many changes to Matts Maze since its game concept and below I will l... Continue reading
  • Testing
    June 02, 2024 by obconnor
    https://docs.google.com/forms/d/1oWw_HdVBhPW86yDxaWRJ_CHvHh4J_lEfzkqQAh7m74s/edi... Continue reading
  • DevLog 4
    June 02, 2024 by obconnor
    This week ive added a few things to my game, starting off ive almost finished the map now, ill have a picture below my plan now is to just fill out the map with enemies and at a eend point. Ive also a... Continue reading
  • DevLog 3: enemies
    May 23, 2024 by obconnor
    This week I have been working on the enemies in Mats-Maze, I've struggled with implement this into my game for multiple reasons unfortunately. I went through around ten enemy sprites before finding a... Continue reading
  • Devlog 2: Basic level blocking
    May 13, 2024 by obconnor
    This week in my production of Mats Maze I've started creating the maze and have found a sprite for my player game object. I got my player sprite from here: https://gibbongl.itch.io/8-directional-gameb... Continue reading
  • Devlog 1
    April 28, 2024 by obconnor
    Started development on Mats Maze today, have just created a square representing the player and given it eight way movement meaning the player object can move up-down-left-right and diagonally. I have... Continue reading
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